Some of the main additions in this new Unreal Engine 5 build include the ability to create even bigger worlds, support for mass AI (thousands of AI agents working in an open world simulation), various animation improvements, and even sound improvements. Of course, there are also performance and stability improvements across the board. Confirmed Unreal Engine 5 games include ArcheAge II, Ashes of Creation, Black Myth: Wukong, Dragon Quest XII: The Flames of Fate, the Game of Thrones mobile MMO by Netmarble, the next Layers of Fear game, Mortal Online 2, Quantum Error, Senua’s Saga: Hellblade II, and STALKER 2: Heart of Chernobyl.
Distance Matching controls the play rate of an animation so that it matches the motion of the in-game character. Pose Warping dynamically adjusts the pose of the animation to better match the motion of the in-game character.
MetaSounds also now feature an interface system that enables them to more deeply connect with the gameplay code and the world they’re in, allowing for much richer, more contextual sounds. In other Unreal Engine news, Epic estimates that 48% of all next-generation games are being developed with its technology. Unreal Engine downloads also went up by 40% in 2021 compared to 2020.